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WOLF CUB

To earn the Wolf rank a Cub Scout must complete 49 tasks out
of a possible 62 tasks that are offered in the book. If the Cub Scout has
not previously earned the Bobcat Badge must be earned first.
Note: These activities are primarily done at home and signed off by
the parent after the boy has completed each task. The book is then shown
to the Den Leader who records the progress and also signs the boy's book.
FEATS OF SKILL
YOUR FLAG
KEEP YOUR BODY HEALTHY
KNOW YOUR HOME AND COMMUNITY
TOOLS FOR FIXING AND BUILDING
START A COLLECTION
YOUR LIVING WORLD
(This Achievement is also part of the World Conservation Award.)
COOKING AND EATING
BE SAFE AT HOME AND ON THE STREET
FAMILY FUN
DUTY TO GOD
MAKING CHOICES
WOLF ARROW POINT TRAIL
After a Wolf Cub Scout earns his Wolf Badge he may begin earning
Arrow Points in the Electives section of his book. He may work on his "Arrow
Point Trail" at any time, however he cannot receive Arrow Points until
after he has earned the Wolf Badge.
Gold Arrow Point: For the first 10 arrow points completed in the "Electives"
section of his book, the Wolf Cub earns his Gold Arrow Point.
Silver Arrow Point: For each 10 arrow points completed (after he earns
the gold arrow point) the Wolf Cub earns a Silver Arrow Point.
He may earn any number of silver arrow points, but he may only earn
one gold arrow for the first 10 elective points that he completes.
IT'S A SECRET
BE AN ACTOR
MAKE IT YOURSELF
PLAY A GAME
SPARETIME FUN
BOOKS, BOOKS, BOOKS
FOOT POWER
MACHINE POWER
LET'S HAVE A PARTY
NATIVE AMERICAN LORE
SING-A-LONG
BE AN ARTIST
BIRDS (This Elective is
also part of the World Conservation Award.)
PETS
GROW SOMETHING (This Elective
is also part of the World Conservation Award.)
FAMILY ALERT
TIE IT RIGHT
OUTDOOR ADVENTURE
FISHING (This Elective
is also part of the World Conservation Award.)
SPORTS
COMPUTERS
SAY IT RIGHT
WOLF ACHIEVEMENTS:
FEATS OF SKILL
a. Play catch with someone 10 steps away. Play until you can
throw and catch.
b. Walk a line back and forth. Do it sideways too. Then walk
the edge of a board six steps each way.
c. Do a front roll.
d. Do a back roll.
e. Do a falling forward roll.
Do one of the following:
f. See how high you can jump.
g. Do the elephant walk, frog leap, and crab walk.
h. Swim as far as you can walk in 15 steps.
i. Using a basketball or playground ball - Bounce pass, baseball
pass, do a chest pass.
j. Do a frog stand.
k. Run or jog for 10 minutes. Or jog in place for 10 minutes.
YOUR FLAG
a. Give the Pledge of Allegiance to the flag of the United
States of America. Tell what it means.
b. Lead a flag ceremony in your den.
c. Tell how to respect and take care of the flag. Show three
ways to display the flag.
d. Learn about the flag of your state or territory and how to
display it.
e. With the help of another person, fold the flag.
KEEP YOUR BODY HEALTHY
a. Show that you know and follow the seven rules of health.
b. Tell four ways to stop the spread of colds.
c. Show what to do for a small cut.
KNOW YOUR HOME AND COMMUNITY
a. Write down the phone numbers you need to have. Put
them by your phone.
b. Tell what to do if someone comes to the door and wants to
come in.
c. Tell what to do if someone calls on the phone.
d. When I leave our home I will....
e. Talk with others in your home about helping. Agree on the
home jobs you will do. Make a list of your jobs.
TOOLS FOR FIXING AND BUILDING
a. Point out and name eight tools. Tell what each tool
does.
b. Show how to use pliers.
c. Use a screwdriver to drive a screw.
d. Show how to use a hammer.
e. Use a pattern or a plan to make a birdhouse, a set of bookends,
or something else useful.
START A COLLECTION
a. Make a collection of anything you like. Start with
10 things. Put them together in a neat way.
b. Show and explain your collection to another person.
YOUR LIVING WORLD (This Achievement is also part
of the World Conservation Award.)
a. Land, air, and water can get dirty. On a sheet of
paper, list ways this can happen.
b. It takes a lot of energy to make glass, can, and paper products.
You can help save energy by collecting those items for use again. Write
the name of the recycling center closest to you. Find out what items you
can send to this center.
c. With a grown-up, pick up litter in your neighborhood. Wear
gloves to protect your hands against germs and cuts from sharp objects.
d. With a grown-up, find three stories that tell how people are
protecting our world. Read and discuss them together.
e. Besides recycling, there are other ways to save energy. List
three ways you can save energy, and do them.
COOKING AND EATING
a. Study the Food Guide Pryamid. Name some foods from
each of the food groups in the pyramid.
b. Plan the meals you and your family should have for one day.
List things your family should have from the four food groups.
c. Help fix at least one meal for your family. Help set the table,
cook the food, and wash the dishes.
d. Fix your own breakfast. Wash and put away the dishes.
e. With a grown-up, help to plan, prepare, and cook an outdoor
meal.
BE SAFE AT HOME AND ON THE STREET
a. With a grown-up, check your home for things that could
help keep you safe.
b. With a grown-up, check for danger from fire.
c. Practice good rules of street and road safety.
d. Know the rules of bike safety.
FAMILY FUN
Do two of these five requirements:
a. Make a game and play it with your family.
b. Plan a walk. Go to a park or wooded area, visit a zoo or museum
with your family.
c. Read a book or Boys' Life Magazine with your family. Take
turns reading aloud.
d. Decide with Akela what you will watch on television or listen
to on the radio.
e. Attend a concert, a play, or other live program with your
family.
DUTY TO GOD
a. Talk with your folks about what they believe is their
duty to God.
b. Give some ideas on how you can practice or demonstrate your
religious beliefs.
c. Find out how you can help your church, synagogue, or religious
fellowship.
MAKING CHOICES
Do four of these nine requirements.
a. There is an older boy who hangs around Jason's school. He
tries to give drugs to the children. What would you do if you were Jason?
b. Mel is home alone. The phone rings. When Mel answers, someone
asks if Mel's mother is home. She is not. Mel is alone. What would you
do if you were Mel?
c. Justin is new to your school. He has braces on his legs and
walks with a limp. Some of the kids at school tease him. They want you
to tease him, too. What would you do?
d. John is on a walk with his little sister. A car stops and
a man asks them to come over to the car. What would you do if you were
John?
e. Matthew's grandmother gives him money to buy an ice cream
cone. On the way to the store, a bigger boy asks for money and threatens
to hit Matthew if he does not give him some money. If you were Matthew
what would you do?
f. Chris and his little brother are home alone in the afternoon.
A woman knocks on the door and says she wants to read the meter. She is
not wearing a uniform. What would you do if you were Chris?
g. Sam is home alone. He looks out the window and sees a man
trying to break into a neighbor's back door. What would you do if you were
Sam?
h. Some kids who go to Bob's school want him to steal candy and
gum from a store, which they can share later. Bob knows this is wrong,
but he wants to be popular with these kids. What would you do if you were
Bob?
i. Mr. Palmer is blind. He has a guide dog. One day as he is
crossing the street, some kids whistle and call to the dog. They want you
and your friends to call the dog, too. What would you do?
j. What would you do if someone came up to you and said your
parent was sick and you were to go with him?
WOLF ARROW POINT TRAIL
IT'S A SECRET
a. Use a secret code.
b. Write to a friend in invisible "ink."
c. "Write" your name with the alphabet that deaf people use.
d. Use 12 Indian signs to tell a story.
BE AN ACTOR
a. Help to plan and put on a skit with costumes.
b. Make some scenery for a skit.
c. Make sound effects for a skit.
d. Be the announcer for a skit.
e. Make a paper sack mask for a skit.
MAKE IT YOURSELF
a. Make something useful for your home or school. Start
with a recipe card holder.
b. Make a ruler and measure to see how far you can stretch your
hand.
c. Make and use a bench fork.
d. Make a door stop.
e. OR...Make something else.
PLAY A GAME
a. Play Pie-tin Washer Toss.
b. Play Marble Sharpshooter.
c. Play Ring Toss.
d. Play Beanbag Toss.
e. Play a game of Marbles.
SPARETIME FUN
a. Explain safety rules for kite flying.
b. Make and fly a kite.
c. OR...Make a two-stick kite.
d. OR...Make a three-stick kite.
e. Make and use a reel for kite string.
f. Make a model boat with a rubber-band propeller.
g. Make or put together some kind of model boat. (You can get
credit each time you make a different model boat.)
BOOKS, BOOKS, BOOKS
a. Go to a public library with a grown-up. Find out how
to get your own library card. Name four kinds of books that interest you.
b. Choose a book on a subject you like and read it. With an adult,
discuss what you read and what you think about.
c. Books are important. Show that you know how to take care of
them. Open a new book the right way. Make a paper or plastic cover for
it or another book.
FOOT POWER
a. Learn to walk on a pair of stilts.
b. Make a pair of "puddle jumpers" and walk with them.
c. Make a pair of "footracers" and use them with a friend.
MACHINE POWER
a. Name 10 kinds of trucks, construction machinery, or
farm machinery.
b. Use a wheel and axle.
c. Use a pulley.
d. Make and use a windlass.
LET'S HAVE A PARTY
a. Help with a home or den party.
b-c. Make a gift or toy and give it to someone. (Elective credit
may be given for each gift made.)
NATIVE AMERICAN LORE
a. Read a book or tell a story about Native Americans.
b. Make a musical instrument used by Native Americans.
c. Make an Indian costume.
d. Make a traditional tool.
e. Make a model of a traditional house.
f. Learn 12 word pictures and write a story with them.
SING-A-LONG
a. Learn and sing the first and last verses of "America."
b. Learn and sing the first verse of our National Anthem.
c. Learn the words and sing three Cub Scout songs.
d. Learn the words and sing the first verse of three other songs,
hymns, or prayers. On a piece of paper, write the verse of one of the songs
you learned.
e. Learn and sing a song that would be sung as a grace before
meals. Write the words on a piece of paper.
BE AN ARTIST
a. Make a freehand sketch.
b. Tell a story in three steps by drawing three cartoons.
c. Mix yellow and blue paints to make green; yellow and red to
make orange; and red and blue to make violet.
d. Help draw, paint, or crayon some scenery for a skit, play,
or puppet show.
e. Make a stencil pattern.
f. Make a poster for a Cub Scout project or pack meeting.
BIRDS (This Elective is also part of the World Conservation
Award.)
a. Make a list of all the birds you saw in a week and
tell where you saw them (field, forest, marsh, yard, or park).
b. Put out nesting material (short pieces of yarn and string)
for birds and tell which birds might use it.
c. Read a book about birds.
d. Point out 10 different kinds of birds (5 may be from pictures).
e. Feed wild birds and tell which birds you fed.
f. Put out a birdhouse and tell which birds use it.
PETS
a. Take care of a pet.
b. Know what to do when you meet a strange dog.
c. Read a book about a pet and tell about it at a den meeting.
d. Tell what is meant by rabid. Name some animals that can have
rabies. Tell what you should do if you see a dog or wild animal that is
behaving strangely. Tell what you should do if you find a dead animal.
GROW SOMETHING (This Elective is also part of the World
Conservation Award.)
a. Plant and raise a box garden.
b. Plant and raise a flower bed.
c. Grow a plant indoors.
d. Plant and raise vegetables.
FAMILY ALERT
a. Talk with your family about what you will do in an
emergency.
b. In case of a bad storm or flood, know where you can get safe
food and water in your home. Tell how to purify water. Show one way. Know
where and how to shut off water, electricity, gas, or oil.
c. Make a list of your first aid supplies, or make a first aid
kit. Know where the first aid things are kept.
TIE IT RIGHT
a. Learn to tie an overhand knot and a square knot.
b. Tie your shoelaces with a square bow knot.
c. Wrap and tie a package so that it is neat and tight.
d. Tie a stack of newspapers the right way.
e. Tie two cords together with an overhand knot.
f. Learn to tie a necktie.
g. Wrap the end of a rope with tape to keep it from unwinding.
OUTDOOR ADVENTURE
a. Help plan and hold a picnic with your family or den.
b. With a parent, help plan and run a family or den outing.
c. Help plan and lay out a treasure hunt.
d. Help plan and lay out an obstacle race.
e. Help plan and lay out an adventure trail.
f. Take part in two summertime pack events with your den.
g. Point out poison plants. Tell what to do if you accidentally
touch one of them.
FISHING (This Elective is also part of the World
Conservation Award.)
a. Point out five fish.
b. Rig a pole with the right kind of line and hook. Attach bobber
and sinker. Then go fishing.
c. Fish with members of your family or a grown-up. Bait your
hook and catch a fish.
d. Know the rules of safe fishing.
e. Tell about some of the fishing laws where you live.
f. Show how to use a rod and reel.
SPORTS
a. Tennis, Table Tennis, or Badminton
b. Boating
c. Archery
d. Skiing
e. Ice Skating
f. Rolling Skating
g. Bowling
h. Show how to make a sprint start in track. Run 45 meters in
11 seconds or less.
i. Play a game of touch or flag football.
j. Soccer
k. Baseball or Softball
l. Basketball
COMPUTERS
a. Visit a place where computers are used. Find out what
they do.
b. Explain what a computer program to write a report for school,
to write a letter, or for something else.
c. Tell what a computer mouse is. Describe how a CD-ROM is used.
SAY IT RIGHT
a. Say "Hello" in a language other than English.
b. Count to ten in a language other than English.
c. Tell a short story to your den, your den leader, or a grown-up.
d. Tell how to get to a nearby fire station or police station
from your home, your den meeting, and school. Use directions and street
names.
e. Invite a boy to join Cub Scouting or help a new Cub Scout
through the Bobcat trail.
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